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New Commands
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hud_bShowClock;

Turns the Clock on (1) and off (0).

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hud_bShowEnemyRadar

Turns the Enemy Radar on (1) and off (0).

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hud_bShowPlayerRadar

Turns the Player Radar on (1) and off (0).

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hud_iCrosshairColor

Changes the color of the crosshair;

0 white
1 red
2 blue
3 green
4 yellow
5 purple
6 gray
7 black

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hud_fFOV

This value needs a decimal point, 0.5 brings the player view in 50% closer, 1.5 takes
you 50% farther back, etc.

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hud_bShowScore

Turns the Score on (1) and off (0).

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gam_bExtraEnemiesPerPlayer

Turns on (1) and off (0) extra enemies per player.

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gam_iEnemyMultiplier

How many times the enemies are multiplied, 2-????

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gam_iEnemyMax

Controls the amount of Enemies allowed to be alive at one time. 

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gam_bDamageSelf

Turns on (1) and off (0) Player Self Damage.

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gam_fSpeedAdjuster

Controls the Player's Speed, 0.5 is 50 %, 1.5 is 150%, etc.

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gam_bDamageMovingBrushes

Turns on (1) and off (0) the blowing up of doors, and pretty much anything that moves : )

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gam_iMentalInvisLevel

Adjusts the Opacity of the Enemies in Mental mode.

0 10%
1 30%
2 40%
3 60%

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gam_bLeader

Turns on (1) and off (0) the Leader Function, this basically keeps players from
getting too far away from the leader in Level Kills.

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gam_fEnemySpeedAdjuster

Controls the Enemies Speed, 0.5 is 50 %, 1.5 is 150%, etc.

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gam_fPlayerDamageAdjuster

Controls the Enemies Speed, 0.5 is 50 %, 1.5 is 150%, etc.

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gam_bBackwardsGame

Turns on (1) and off (0) playing of Croteam's levels backwards from Luxor to 
Hatshepsut then to The Great Pyramid.

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gam_bControlRocketJumping

Turns on (1) and off (0) a ceiling that keeps player's from going places they 
needn't be.

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gam_bMaskKnife
gam_bMaskColt
gam_bMaskSingleShotgun
gam_bMaskDoubleShotgun
gam_bMaskDualMini
gam_bMaskRocketLauncher
gam_bMaskGrenadeLauncher
gam_bMaskMiniGun
gam_bMaskLaser
gam_bMaskCannon

Turns on (1) and off (0) the availability of individual weapons.

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gam_bGiveAllWeapons

Turns on (1) and off (0) whether or not to give the player all of the weapons at the 
game or levels start.

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gam_fWeaponsFireRate

Controls the Player Weapons Rate of Fire, 0.5 is 50 %, 1.5 is 150%, etc.

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gam_fWeaponsDamage

Controls the Player Weapons Damage Amount, 0.5 is 50 %, 1.5 is 150%, etc.

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gam_fProjectileSpeed

Controls the Player Weapons Projectiles Speed, 0.5 is 50 %, 1.5 is 150%, etc.

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gam_bSkipLuxor

Turns on (1) and off (0) whether or not to skip the Luxor level.

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gam_fGibLife

Controls the how long the Gibs will last before fading, 0.5 is 50 %, 1.5 is 150%, etc.

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