Thank you for downloading Serious Sam: Sidescroller. In this readme you'll find some information about the MOD.

 
     














 

In this readme we'll discuss the following items:

  • Changes
  • Installation
  • Usage
  • Known issues
  • Multiplayer
Changes

The following changes have been made to Serious Sam: Sidescroller:

+
+
-
-

New Abuse-like controls
Couple of bug fixes
Corners (explained below)
Original levels 'The Corridors' & 'Demonstration - The Dock' (explained below)

Corners have been removed from the MOD due to programming issues. I was unable to addapt the controls to the corners. I had to decide wether to remove the corners or not, and I decided to remove them. As a result two of the original levels that were included in version 0.1 were removed.

Installation

Serious Sam: Sidescroller version 0.2 comes as a compressed (.zip) file. You will need to extract this file to your Serious Sam: The Second Encounter 1.07's MOD directory. You can use either WinZip or WinRar for this action. Be sure to unzip directories too when using WinZip.

An example extraction path could be:

C:\Program Files\Croteam\Serious Sam - The Second Encounter\Mods\



Your extraction utility should create the right directories in that folder.

Usage

Once you've extracted the .zip file, you will need to start Serious Sam: The Second Encounter 1.07. In the main menu select Mods, then click on the Serious Sam: Sidescroller name. Then choose yes to load it.

The MOD will start automatically, and you should see it's logo on the top of the menu.

To start a single player game simply click on Single Player, then New Game, and the game will start. If you have downloaded other levels for this mod (don't e-mail me asking if there are any, please) simply go to Single Player menu again, and this time choose Custom Game. Then you'll see the map you've downloaded in that list. Click on the map name to play it.

Serious Sam: Sidescroller version 0.2 does not yet feature a complete Single Player campain.

Known issues

The following problems have been noticed:

  • This is not actually version 0.2. You are running an illegal version. Haha, gotcha!

If you spot any real issues, please don't hesitate to e-mail me at Armern2@hotmail.com.

Multiplayer

Currently, multiplayer is not supported. The code doesn't work for multiplayer yet. A future release should have multiplayer, however. I'm hoping version 0.3 will have Multi player. Nothing is certain though.